BugResolved#2

Fast ground NPC circles while pursuing a retreating player

raeydfiled this Jul 26, 2026

Fixed inLunaNPC v0.2.0Released Oct 24, 2026

When a ground NPC has very high movement speed and pursues a player who is walking away, it may briefly circle around a block or obstacle, move slightly closer, and then circle again. The NPC can eventually reach the player, but the repeated path adjustment slows the pursuit and makes the NPC less effective. The behavior may be related to pathfinding repeatedly recalculating its route under these conditions.

Activity

8
  • raeyd reported this

  • SystemAdmin
    Thanks for reporting! This is on our list and will be included in version 0.2.
  • SystemAdmin
    Fixed in 0.2.0: fast NPCs no longer circle around corners and obstacles while chasing, they round the corner and carry on.
  • System closed this as fixed in LunaNPC v0.2.0

  • raeyd changed the type from Bug to Suggestion

  • raeyd changed the type from Suggestion to Bug

  • raeyd changed the type from Bug to Suggestion

  • raeyd changed the type from Suggestion to Bug

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