BugMediumOpen#2
Fast ground NPC circles while pursuing a retreating player
When a ground NPC has very high movement speed and pursues a player who is walking away, it may briefly circle around a block or obstacle, move slightly closer, and then circle again. The NPC can eventually reach the player, but the repeated path adjustment slows the pursuit and makes the NPC less effective. The behavior may be related to pathfinding repeatedly recalculating its route under these conditions.
